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BLOGS
The articles about Virtual Simulations or VR, AR and MR related issues are written in Dutch or in English. Unless BlueTea mentions the author, all articles are written or translated by BlueTea.
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Ton Bongers
Jun 7, 202436 min read
Gamification and Game Based Learning for Vocational Education and Training
Game Based Learning for Vocational Education and Training
20 views
Ton Bongers
Nov 1, 20233 min read
The Evolution of Game-Based Learning
Author: InEducation In the field of training and education, one of the most transformative revolutions taking place as we speak is the...
29 views
Ton Bongers
Sep 26, 20239 min read
Virtual radiology training by Bayer Medical Care and BlueTea leads to real partnership
The development of a virtual training game for the Centargo by BlueTea is more than a common customer relationship
109 views
Ton Bongers
Sep 7, 20231 min read
How to Implement Game-Based Learning in a Smart Classroom?
Game-based learning (GBL) can allow learners to acquire and construct knowledge in a fun and focused learning atmosphere.
36 views
Ton Bongers
Jun 20, 20231 min read
XR strategy requires more than building a game
The steps to achieving sufficient business integration depend on making key decisions across infrastructure, hardware, ecosystem and people
16 views
Ton Bongers
Jun 16, 20234 min read
XR In Education: Is it the Future of Instruction?
Of all the possible changes extended reality (XR) tech can bring to the world, its impact on education is one of the most exciting.
33 views
Ton Bongers
May 2, 20233 min read
Together strong in technology education
BlueTea heeft in collegiale samenwerking met CIVIL een virtuele simulatie ontwikkeld ter ondersteuning van het installatie onderwijs
22 views
Ton Bongers
Mar 1, 20233 min read
Why Is Game-Based Learning Important?
GBL incorporates game characteristics and principles into learning activities. Learning activities inspire student engagement and enthusiasm
35 views
Ton Bongers
Feb 22, 20234 min read
Gaming is more social and educational than previously thought
Gaming can make young people more social, and it can even help them overcome depression and anxiety, among other things.
15 views
Ton Bongers
Jan 25, 20231 min read
Interactive training on a medical instrument
For the introduction of the Centargo, Bayer chose to collaborate with BlueTea including VirtualStudio® for creating interactive simulations
51 views
Ton Bongers
Nov 23, 20221 min read
Statistics of Gamification in Operations
The increase in the number of companies that achieved high ROIs due to gamification is proof of its positive impact on business.
72 views
Ton Bongers
Nov 23, 20221 min read
Statistics of Gamification in Education
For educational institutions, gamification is meant to encourage excellence among students.
951 views
Ton Bongers
Nov 17, 20225 min read
GBL Examples
7 Companies That Implemented Game-Based Strategies Effectively
27 views
Ton Bongers
Sep 6, 20221 min read
Learning Returns versus Euro's
What is the relationship between training costs and the return on learning? Try our math chart and wonder...
15 views
Ton Bongers
May 4, 20225 min read
ROI by using Micosoft Hololens
Across industries, companies are finding practical ways to bridge physical reality and digital experiences.
63 views
Ton Bongers
May 3, 20224 min read
XR helps GE Healthcare train engineers
Faster training, increased effectiveness, lower risk by using an XR simulation
18 views
Ton Bongers
May 2, 20223 min read
Renault effectively train employees
The question of how to effectively train employees was raised very quickly
34 views
Ton Bongers
Jan 6, 20223 min read
Gamification as a panacea for education?
Gamification can reinvigorate teaching and learning:
33 views
Ton Bongers
Jan 4, 20222 min read
The story of 60,000 headsets
Accenture, the multinational IT services and consulting firm, has acquired 60,000 headsets for training its own new recruits
72 views
Ton Bongers
Jan 4, 20226 min read
A Guide to VR Tech
Of the various forms of extended reality now available in the digital landscape, VR is one of the best understood.
41 views
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