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BLOGS
The articles about Virtual Simulations or VR, AR and MR related issues are written in Dutch or in English. Unless BlueTea mentions the author, all articles are written or translated by BlueTea.
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Learn how GBT trains technicians faster and better
In the technical sector, we face the challenge of effectively training both new and experienced professionals.
Ton Bongers
2 min read


Gamification and Game Based Learning for Vocational Education and Training
Game Based Learning for Vocational Education and Training
Ton Bongers
36 min read

Virtual radiology training by Bayer Medical Care and BlueTea leads to real partnership
The development of a virtual training game for the Centargo by BlueTea is more than a common customer relationship
Ton Bongers
9 min read


How to Implement Game-Based Learning in a Smart Classroom?
Game-based learning (GBL) can allow learners to acquire and construct knowledge in a fun and focused learning atmosphere.
Ton Bongers
1 min read


Together strong in technology education
BlueTea heeft in collegiale samenwerking met CIVIL een virtuele simulatie ontwikkeld ter ondersteuning van het installatie onderwijs
Ton Bongers
3 min read

Why Is Game-Based Learning Important?
GBL incorporates game characteristics and principles into learning activities. Learning activities inspire student engagement and enthusiasm
Ton Bongers
3 min read


Serious? Stay in the Game..
De toegevoegde waarde van een serious game om medewerkers mee te nemen in complexe transformaties wordt steeds meer onderkent.
Ton Bongers
3 min read


Gaming is more social and educational than previously thought
Gaming can make young people more social, and it can even help them overcome depression and anxiety, among other things.
Ton Bongers
4 min read


Statistics of Gamification in Operations
The increase in the number of companies that achieved high ROIs due to gamification is proof of its positive impact on business.
Ton Bongers
1 min read


Statistics of Gamification in Education
For educational institutions, gamification is meant to encourage excellence among students.
Ton Bongers
1 min read


GBL Examples
7 Companies That Implemented Game-Based Strategies Effectively
Ton Bongers
5 min read


Learning Returns versus Euro's
What is the relationship between training costs and the return on learning? Try our math chart and wonder...
Ton Bongers
1 min read


Gamification as a panacea for education?
Gamification can reinvigorate teaching and learning:
Ton Bongers
3 min read


The story of 60,000 headsets
Accenture, the multinational IT services and consulting firm, has acquired 60,000 headsets for training its own new recruits
Ton Bongers
2 min read


A Guide to VR Tech
Of the various forms of extended reality now available in the digital landscape, VR is one of the best understood.
Ton Bongers
6 min read


What do you do for living?
What are you do for living? A question your closest friends never ask...
Ton Bongers
1 min read


Measuring Training Effectiveness
Training is all about improving individual and group performances and in turn influencing the overall performance of your business.
Ton Bongers
4 min read


What's your Reality in Training?
Both AR and VR are great technologies that can elevate your learner engagement. But, if you have to choose?
Ton Bongers
6 min read


Pro's & Cons of VR in Training
BlueTea believe that the modernization of training through the use of virtual reality can be quite a productive accomplishment.
Ton Bongers
4 min read


Virtual OR's in Maastricht
BlueTea helpt Maastricht UMC + inrichten van operatiekamers virtueel te trainen
Ton Bongers
7 min read
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