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BLOGS
The articles about Virtual Simulations or VR, AR and MR related issues are written in Dutch or in English. Unless BlueTea mentions the author, all articles are written or translated by BlueTea.
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Ton Bongers
Jun 7, 202436 min read
Gamification and Game Based Learning for Vocational Education and Training
Game Based Learning for Vocational Education and Training
20 views
Ton Bongers
Nov 1, 20233 min read
The Evolution of Game-Based Learning
Author: InEducation In the field of training and education, one of the most transformative revolutions taking place as we speak is the...
29 views
Ton Bongers
Sep 26, 20239 min read
Virtual radiology training by Bayer Medical Care and BlueTea leads to real partnership
The development of a virtual training game for the Centargo by BlueTea is more than a common customer relationship
109 views
Ton Bongers
Jun 20, 20231 min read
XR strategy requires more than building a game
The steps to achieving sufficient business integration depend on making key decisions across infrastructure, hardware, ecosystem and people
16 views
Ton Bongers
May 2, 20233 min read
Together strong in technology education
BlueTea heeft in collegiale samenwerking met CIVIL een virtuele simulatie ontwikkeld ter ondersteuning van het installatie onderwijs
22 views
Ton Bongers
Mar 1, 20233 min read
Why Is Game-Based Learning Important?
GBL incorporates game characteristics and principles into learning activities. Learning activities inspire student engagement and enthusiasm
35 views
Ton Bongers
Nov 23, 20221 min read
Statistics of Gamification in Operations
The increase in the number of companies that achieved high ROIs due to gamification is proof of its positive impact on business.
72 views
Ton Bongers
Nov 23, 20221 min read
Statistics of Gamification in Education
For educational institutions, gamification is meant to encourage excellence among students.
951 views
Ton Bongers
Nov 17, 20225 min read
GBL Examples
7 Companies That Implemented Game-Based Strategies Effectively
27 views
Ton Bongers
Sep 6, 20221 min read
Learning Returns versus Euro's
What is the relationship between training costs and the return on learning? Try our math chart and wonder...
15 views
Ton Bongers
May 4, 20225 min read
ROI by using Micosoft Hololens
Across industries, companies are finding practical ways to bridge physical reality and digital experiences.
63 views
Ton Bongers
Jan 6, 20223 min read
Gamification as a panacea for education?
Gamification can reinvigorate teaching and learning:
33 views
Ton Bongers
Jan 4, 20226 min read
A Guide to VR Tech
Of the various forms of extended reality now available in the digital landscape, VR is one of the best understood.
41 views
Ton Bongers
Dec 28, 20211 min read
What do you do for living?
What are you do for living? A question your closest friends never ask...
16 views
Ton Bongers
May 4, 20214 min read
Introduction to Game Based Learning
An introduction to Game Based Learning
125 views
Ton Bongers
Apr 20, 20212 min read
Looking for OpenBrains!
Open Brains believes in co-creation, the drivers behind innovation!
38 views
Ton Bongers
Apr 8, 20214 min read
Measuring Training Effectiveness
Training is all about improving individual and group performances and in turn influencing the overall performance of your business.
66 views
Ton Bongers
Mar 29, 20217 min read
Virtual OR's in Maastricht
BlueTea helpt Maastricht UMC + inrichten van operatiekamers virtueel te trainen
137 views
Ton Bongers
Mar 12, 20211 min read
From Smart Industries to Smart Schools
It is no easy task for the education sector to keep up with the latest technological developments, let alone to teach them in practice.
42 views
Ton Bongers
Feb 25, 20216 min read
Navigating the Corporate Training Market During COVID-19
This article will share our observations on the information and solutions that training professionals are currently seeking
33 views
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